C-Media Multi-Sound Spécifications

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Page 1 - Version 5.2

SENSATION CREATION Version 5.2

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10 Chapter 1 Introduction Minimal System Configuration Although you can use the WATCHOUT production software on its own in order to get acquainte

Page 3 - TABLE OF CONTENTS

100 Chapter 7 Windows3D Views When working with images positioned in 3D space, or rotated around their X or Y axes, it is sometimes hard to see wh

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Chapter 7 Windows 101MAIN TIMELINE WINDOW The timeline window holds the cues that make up your presentation. Cues are arranged along layers, repre

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102 Chapter 7 WindowsSetting the Current Time Position Click the time ruler to jump to a time position. To set the time numerically, choose “Timel

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Chapter 7 Windows 103Adding and Removing Layers Layers can be added, removed and renamed using the corresponding commands on the Timeline menu (pa

Page 7 - INTRODUCTION

104 Chapter 7 WindowsLock all Cues on this Layer This checkbox is equivalent to the padlock symbol in the layer’s header pane. Selecting it preven

Page 8 - • Tires!

Chapter 7 Windows 105Normally, the Stage window previews media on enabled conditional layers only. You can override this using the Preview menu (s

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106 Chapter 7 WindowsAUXILIARY TIMELINE WINDOW The window associated with an auxiliary timeline is very similar to the main timeline window. The m

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Chapter 7 Windows 107MEDIA WINDOW The Media window lists all media items that have been added to the presen-tation. It provides a thumbnail previe

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108 Chapter 7 Windowschoosing “Select Unused” on the Media menu. It is not possible to remove media that’s currently in use in the presentation. R

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Chapter 7 Windows 109Editing the Media File To open a media file in its associated application, double-click its thumbnail. This provides convenie

Page 13 - Chapter 1 Introduction 13

Chapter 1 Introduction 11 Images, Sound and Video A WATCHOUT presentation uses multiple media, such as still images, video clips, sound files, et

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110 Chapter 7 WindowsINPUT WINDOW The Input Window lists external inputs available for use in expressions. Expres-sions are used to control tween

Page 15 - INSTALLATION

Chapter 7 Windows 111TASK WINDOW The Task window lists all the auxiliary timelines of your presentation, along with their status and triggering ex

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112 Chapter 7 WindowsTo move an auxiliary timeline closer to the front, drag it towards the top of the Task window.◆ NOTE: This behavior can be ov

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Chapter 7 Windows 113MESSAGE WINDOW The Message window lists the messages sent to you by WATCHOUT. Such messages may originate from the production

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114 Chapter 7 Windows

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Chapter 8 Commands 1158COMMANDS 8FILE MENU The File menu provides commands related to the entire presentation, such as Opening old presentations o

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116 Chapter 8 CommandsOpen Opens an existing WATCHOUT presentation.Open Recent Provides a list of recently opened presentations. Choosing an item

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Chapter 8 Commands 117Consolidate To Moves or copies the entire presentation, including its media files, to a folder. You can use this command to

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118 Chapter 8 Commandsthe show. Unused media files are left in their old locations, and are not cop-ied or moved.Move. Instead of copying them, th

Page 23 - Chapter 2 Installation 23

Chapter 8 Commands 119being used. The formats available may vary depending on the version of Quicktime you have installed.Exporting an Auxiliary t

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12 Chapter 1 Introduction SOFTWARE OVERVIEW This section gives a brief introduction to the WATCHOUT production software. Stage Window The Stage w

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120 Chapter 8 CommandsPreferences Allows you to specify miscellaneous settings of the presentation.Display Address Prefix The IP addresses assigne

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Chapter 8 Commands 121Display Framerate Specifies the frame rate used by the display computers. This setting lets WATCHOUT optimize its behavior t

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122 Chapter 8 CommandsControl This tab provides various options for controlling the WATCHOUT production software from the outside. ◆ NOTE: For mor

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Chapter 8 Commands 123DMX-512 Universe. Specifies the Artnet protocol “universe” number to be used to receive and transmit DMX-512 data. This rela

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124 Chapter 8 CommandsVideo In Associates video input cards in the production computer with video input device numbers, subsequently used in “Live

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Chapter 8 Commands 125perspective. You may think of this value as controlling the focal length of a lens used to view the images, where a wide ang

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126 Chapter 8 CommandsCut Transfers selected objects to the clipboard, allowing them to be pasted in else-where. Use this, for example, to move cu

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Chapter 8 Commands 127Specifications Opens the Specifications dialog box for the selected object. This is equivalent to pressing the Enter key or

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128 Chapter 8 CommandsFind/Replace Finds and optionally replaces specified text. When applied to the Media window, this allows you to locate media

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Chapter 8 Commands 129production. You have now copied these files into a folder named “Media” located in the same folder as the WATCHOUT presentat

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Chapter 1 Introduction 13

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130 Chapter 8 CommandsSnap When enabled, objects exert gravity on each other as they are dragged with the mouse, making them snap together. This m

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Chapter 8 Commands 131STAGE MENU The Stage menu applies specifically to the contents of the Stage window.Add Display Adds a new display of the spe

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132 Chapter 8 CommandsManage Display Computer The commands on this sub-menu allows you to operate the display computers from the production comput

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Chapter 8 Commands 133▲ IMPORTANT: There are a two prerequisites for this command to work:• The computer must be configured to “Wake on LAN” (some

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134 Chapter 8 CommandsOnline Connects the production computer to the display computers. Once connected, the display computers will follow you as y

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Chapter 8 Commands 135PREVIEW MENU The items on this menu control the preview of cues shown in the Stage window. These commands do not affect the

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136 Chapter 8 CommandsBest Quality. Renders high quality preview of all cues except those explicitly set to “Stage Preview: Reduced” (page 175).◆

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Chapter 8 Commands 137Preview Standby Layers When activated, the Stage window will show the same images as the display computers while in standby

Page 44 - Crop the resulting movie as

138 Chapter 8 Commandsspecified on the Stage Tier sub-menu. Selecting “Specific Tiers” brings up a dialog box where you choose any combination of

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Chapter 8 Commands 139MEDIA MENU The Media menu applies specifically to the contents of the Media window.Add Media File Opens a dialog box where y

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14 Chapter 1 Introduction WATCHOUT Training Videos To learn more about WATCHOUT, you may want to watch the training videos available here:http://

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140 Chapter 8 CommandsPre-split This option applies to video media only. Check this if you have pre-split a large movie, as described on page 42.

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Chapter 8 Commands 141File/Folder The title of this field reads “Folder” if “Pre-split Files for Multiple Displays” or “Use Separate Left and Righ

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142 Chapter 8 CommandsThumbnail Allows you to choose a thumbnail image to represent the proxy in the Media window, inside cues and in the Stage wi

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Chapter 8 Commands 143Add Composition Add a Composition to the Media window. A composition allows you to group images together (including their tw

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144 Chapter 8 Commandsimages are sent across the network to all display computers, you can show the computer display across multiple display compu

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Chapter 8 Commands 145Add Live Video This feature allows you to display live video, such as a camera feed, as part of your WATCHOUT presentation.

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146 Chapter 8 CommandsTo use Live Video in your presentation, do as follows:• Add a Live Video media item to the Media list using the command on t

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Chapter 8 Commands 147device designed to be used with computers, results in visual artifacts often referred to as “combing” around the edges of mo

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148 Chapter 8 CommandsUsing Multiple Video Inputs WATCHOUT supports up to eight video input devices. The number of video inputs that can be displa

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Chapter 8 Commands 149nient to enter a different value here, which will make the dynamic image server scale the image accordingly.Server Path. The

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Chapter 2 Installation 15 2 INSTALLATION 2 This chapter tells you how to install the required software components as well as how to hook up the h

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150 Chapter 8 Commandsthat has been changed or all media regardless of the file’s last modified time-stamp.Select Unused Selects all unused items

Page 59 - PRODUCTION 4

Chapter 8 Commands 151TIMELINE MENU The Timeline menu applies specifically to the contents of timeline windows. It is only available when a timeli

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152 Chapter 8 CommandsTimeline Settings Choosing this command while the Main Timeline Window is active will display the settings associated with t

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Chapter 8 Commands 153Stacking Order; Task List Order This is the default stacking order. In this mode, multiple active auxiliary time-lines rende

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154 Chapter 8 CommandsComposition Settings To displays its settings, choose “Timeline Settings” while a composition’s time-line window is active.L

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Chapter 8 Commands 155to select and manipulate the composition as a whole when used as a media item on other timelines.◆ NOTE: The reference frame

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156 Chapter 8 Commands

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Chapter 9 Displays 1579DISPLAYS 9Displays include projectors, monitors, video wall cubes and plasma screens. Make sure you install and configure y

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158 Chapter 9 DisplaysRemoving and Duplicating Displays To remove a display, first select it, then choose “Cut” or “Clear” on the Edit menu. To du

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Chapter 9 Displays 159address is “192.168.0.51”, you would put “192.168.0.” into the “Display Address Prefix” field in Preferences (note the trail

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16 Chapter 2 Installation NETWORK The production computer and all display computers must be interconnected using a TCP/IP compatible Ethernet net

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160 Chapter 9 DisplaysRotation. Rotates the display to an arbitrary angle. This allows you to use a vertical display format, as well as other crea

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Chapter 9 Displays 161Smooth. Avoids abrupt kinks in points by keeping all tangents straight. Uncheck to allow opposing handles to move independen

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162 Chapter 9 DisplaysHorizontal or Vertical Correction Adds bezier handles to the top/bottom or left/right sides, allowing you to compensate for

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Chapter 9 Displays 163Full Correction Adds bezier handles to all sides, allowing you to compensate for projection on spherical surfaces.White circ

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164 Chapter 9 DisplaysAdding Correction Points In Full correction mode, you can add control points to the grid by Control clicking at the desired

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Chapter 9 Displays 165COLOR & STEREOSCOPY Ideally, all projectors in a system should be properly color matched. However, sometimes you may hav

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166 Chapter 9 DisplaysStereoscopic Assignment Controls the stereoscopic channel reproduced by this display device. You must use separate projector

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Chapter 10 Cues 16710CUES 10Cues are the active objects of WATCHOUT. They control when media appear on stage, as well as more dynamic behavior suc

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168 Chapter 10 CuesYou can also select a cue by clicking its preview image in the Stage window. This allows you to determine which cue corresponds

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Chapter 10 Cues 169• For precise adjustments press Control-arrow. Add the Shift key for greater increments. • Double-click a cue and change its “I

Page 79 - PRESENTATION 5

Chapter 2 Installation 17 DISPLAY DEVICES WATCHOUT can be used with most display technologies, including DLP and LCD projectors, LCD monitors, vi

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170 Chapter 10 CuesTo set the duration precisely, type the desired duration into the cue’s dialog box (see “Cue Specifications” on page 170).◆ NOT

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Chapter 10 Cues 171The time when the media will appear on stage.How long the media remains visible on stage.Media will be pre-rolled auto-maticall

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172 Chapter 10 CuesIn-Time Specifies a starting offset for a sound or movie. For example, a certain movie may have ten seconds of black at the beg

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Chapter 10 Cues 173Pre-Roll Video needs to be pre-loaded and prepared a few seconds ahead of its appearance. When set to “Automatic”, this time is

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174 Chapter 10 CuesHowever, certain video files may require extensive computer resources when prepared. This may have an adverse effect on already

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Chapter 10 Cues 175Looping Causes sound or movie media to loop (re-start from the beginning) when played past its duration. This is particularly u

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176 Chapter 10 Cuesaltogether. When set to anything besides “Best Quality”, the name of the cue is shown in italics to indicate this.◆ NOTE: The p

Page 87 - USING COMPOSITIONS 6

Chapter 10 Cues 177Mask” mode. Otherwise chose “Luma Mask” to use the brightness of the image to create the mask. Choose the “Inverted” version of

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178 Chapter 10 CuesAuto-orient along Motion Path Causes an image to rotate according to its motion direction at any given time. This is useful whe

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Chapter 10 Cues 179TWEEN TRACKS Tween tracks control the appearance of media on stage over time. Depending on the type of media associated with th

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18 Chapter 2 Installation Using Multiple Sound Channels You can have multiple display computers playing at the same time, thereby providing multi

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180 Chapter 10 CuesOpacity Controls the opacity (transparency) of an image. To change the opacity, either drag the tween point vertically in the t

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Chapter 10 Cues 181Scale Scales an image in relation to its anchor position (see “Anchor Position” on page 172).You can specify either the scale f

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182 Chapter 10 CuesPosition Positions an image on stage. To change the position, drag the image or one of the motion path handles shown in the Sta

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Chapter 10 Cues 183edit the Z position by dragging the image or its position tween points in the Stage window. ◆ HINT: In some cases, it may be ea

Page 95 - WINDOWS 7

184 Chapter 10 CuesRotation Z Rotates an image around its anchor point (see “Anchor Position” on page 172). You can rotate the image by a specifie

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Chapter 10 Cues 185Rotation X and Y Similar to the Rotation Z tween track described on the previous page, but rotates the image around its X (hori

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186 Chapter 10 CuesCorners Offsets the four corners of an image individually, allowing it to be mapped onto another image or real-world object. As

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Chapter 10 Cues 187Black & White Makes the image monochrome based on the color chosen in the Hue and Satu-ration parameters. Adjust the Mix pa

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188 Chapter 10 CuesCrop Use a Crop tween track to move the edges of an image inwards. You can use this to remove unwanted parts of an image, or as

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Chapter 10 Cues 189Color Use a Color tween track to specify the overall color of an image. The colors in the image will be multiplied by the color

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Chapter 2 Installation 19 Software Driver Installation Most capture cards require specialized software drivers. Although such a driver is usually

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190 Chapter 10 Cues• RGB Sliders specifies the color using an additive method based on the amount of the three primary colors Red, Green and Blue.

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Chapter 10 Cues 191When using the HSB model, note that merely changing the Hue has no effect unless you also specify a saturation and brightness g

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192 Chapter 10 CuesTint Use a Tint tween track to add color to an image. You can think of the Tint tween track as specifying the color of transluc

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Chapter 10 Cues 193Channel Mixer Re-mixes any amount of the original Red, Green and Blue color components to the Red, Green and Blue color compone

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194 Chapter 10 CuesCreating Loops You can use the “Jump to” option to create loops – causing a section of the timeline to be repeated. When jumpin

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Chapter 10 Cues 195Using Find and QuickFind Named Control cues can be used with the Find command to locate a position along the timeline by name.

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196 Chapter 10 Cues

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Chapter 11 Inputs and Outputs 19711INPUTS AND OUTPUTS 11Inputs and outputs act as gateways between WATCHOUT and other external devices. Using indu

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198 Chapter 11 Inputs and OutputsConnecting a MIDI device Connect your MIDI device to a USB port (or other suitable MIDI interface) on your WATCHO

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Chapter 11 Inputs and Outputs 199Enter the MIDI channel number and controller number to use, if you know them. If not, click “Learn” and move the

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20 Chapter 2 Installation VNC SERVER SOFTWARE If you want to use the Computer Screen media item in WATCHOUT to integrate a live computer display

Page 114 - 114 Chapter 7 Windows

200 Chapter 11 Inputs and OutputsMIDI Note Input A MIDI Note Input brings in MIDI keyboard messages, often referred to as “Note On/Note Off” messa

Page 115 - COMMANDS 8

Chapter 11 Inputs and Outputs 201DMX-512 Input A DMX-512 Input brings in the value of a DMX channel. DMX-512 is a protocol used by most lighting c

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202 Chapter 11 Inputs and OutputsControlling Tween Tracks Inputs can be used to control parameters of cues, similar to the way tween tracks are us

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Chapter 11 Inputs and Outputs 203The TweenValue identifier represents the tween track itself. To control the parameter using an input, simply ente

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204 Chapter 11 Inputs and Outputs▲ IMPORTANT: Most media cues need some time to prepare before they will appear properly on stage. Therefore, it i

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Chapter 11 Inputs and Outputs 205DMX-512 Output Use a DMX-512 Output to control lighting and other devices which accept the DMX-512 protocol. Spec

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206 Chapter 11 Inputs and OutputsString Output Use a String Output to control devices that accepts text strings or other discrete data packets thr

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Chapter 11 Inputs and Outputs 207Using a Serial Port To use a serial port, connect the device to the COM1 port on any display computer, and select

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208 Chapter 11 Inputs and OutputsSending a Data String A String Output is controlled using a String Cue, created by dragging the output onto a tim

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Chapter 12 Tasks and Expressions 20912TASKS AND EXPRESSIONS 12The Task window allows you to create multiple auxiliary timelines, and to specify th

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Chapter 2 Installation 21 The first time you run the VNC server software, you will be prompted to enter a password. The VNC server software then

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210 Chapter 12 Tasks and ExpressionsAUXILIARY TIMELINE Double-clicking an item in the Task list opens its associated auxiliary timeline.◆ HINT: Ch

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Chapter 12 Tasks and Expressions 211Starting from an Input Alternatively, you can trigger an auxiliary timeline using an external signal, brought

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212 Chapter 12 Tasks and ExpressionsStopping an Auxiliary Timeline An auxiliary timeline will stop automatically after playing to its end.◆ HINT:

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Chapter 12 Tasks and Expressions 213Using Numeric Operators In some cases, you may want to combine multiple values. For instance, in the previous

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214 Chapter 12 Tasks and Expressionsvalue is effectively clipped to the range 0 through 1 (as the image can’t be more than fully opaque or fully t

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Chapter 12 Tasks and Expressions 215List of Operators This is a list of the operators supported by WATCHOUT, shown in their order of precedence.Mo

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216 Chapter 12 Tasks and Expressions

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Chapter 13 Dynamic Images 21713DYNAMIC IMAGES 13The WATCHOUT Image Server is a separate program that allows you to incor-porate up-to-date text, i

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218 Chapter 13 Dynamic ImagesAlternate File Location By default, image files are served from a folder relative to the location of the Image Server

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Chapter 13 Dynamic Images 219SERVING SWF FILES For even greater flexibility, you may choose to serve Flash (SWF) files. Such a file can dynamicall

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22 Chapter 2 Installation COMPUTER SETTINGS Each computer needs to be configured for TCP/IP networking. Click the Start button and choose Control

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220 Chapter 13 Dynamic ImagesExample SWF: A News Reader To develop custom solutions, you need to be familiar with Flash Professional and its Actio

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Chapter 13 Dynamic Images 221Displaying Server Files Put the image and SWF files to be served into a folder on the computer running the WATCHOUT I

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222 Chapter 13 Dynamic ImagesFlash Parameters For SWF images, any parameters specified in the Dynamic Image Specifica-tions dialog box are passed

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Appendix A System requirements 223ASYSTEM REQUIREMENTS AThis appendix lists what you need in order to install WATCHOUT on a PC.COMPUTER A WATCHOUT

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224 Appendix A System requirementsLIVE VIDEO INPUT To integrate live video into WATCHOUT, each display computer used to show live video must be eq

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Appendix B Computer Issues 225BCOMPUTER ISSUES BWhile the basic configuration of the display computer outlined in Chapter 2 “Installation” is suff

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226 Appendix B Computer IssuesFor best performance, you should create a smaller (50 GB or so) partition for Windows, and any other applications yo

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Appendix B Computer Issues 227Specifying a larger than usual allocation size greatly reduces the tendency of disk fragmentation, at the cost of a

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228 Appendix B Computer Issues• Remote updating of WATCHOUT software and components. Since an application under UAC doesn’t have permission to wri

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Appendix B Computer Issues 229GENERAL PERFORMANCE The performance of a PC is often degraded by numerous small programs and services running in the

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Chapter 2 Installation 23 Ensure that “Internet Protocol Version 4 (TCP/IPv4)” is available and selected.

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230 Appendix B Computer Issues◆ HINT: The names listed in the Running Tasks and Startup Programs lists are often cryptic, and may be hard to assoc

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Appendix B Computer Issues 231Removing Background Programs Once you have identified any undesired background programs, you should either remove or

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232 Appendix B Computer IssuesAnother way to locate and disable startup programs is by using the System Configuration utility. To open this utilit

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Appendix B Computer Issues 233System Services Most background activities are not run as regular programs, but as System Services. You can view the

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234 Appendix B Computer IssuesDefragmenting the Disk After using WATCHOUT for some time, adding and removing media or other files, the hard disk m

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Appendix B Computer Issues 235DISPLAY PERFORMANCE WATCHOUT is based on the latest technology in computers and graphics cards. For this to work opt

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236 Appendix B Computer IssuesDisplay Drivers and DirectX If you run into display problems or system errors, it’s often a good idea to look for an

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Appendix B Computer Issues 237Defect Drivers Performance and reliability problems may be caused by defect software drivers. Such problems can be h

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238 Appendix B Computer Issues

Page 156 - 156 Chapter 8 Commands

Appendix C Display Issues 239CDISPLAY ISSUES CWATCHOUT can be used with most display technologies, including DLP and LCD projectors, LCD monitors,

Page 157 - DISPLAYS 9

24 Chapter 2 Installation Choose “Internet Protocol Version 4 (TCP/IPv4)”, click “Properties…” and enter the numbers as shown below.◆ NOTE: The e

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240 Appendix C Display Issuesvery bright projectors on a small screen. Avoid using stronger projectors than necessary for your screen size and amb

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Appendix C Display Issues 241LCD Projectors LCD (Liquid Crystal Display) projectors are in many ways similar to DLP projec-tors, and share many of

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242 Appendix C Display IssuesWIRING When connecting the display to the display computer, keep the following in mind:• Keep analog (VGA) cables sho

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Appendix C Display Issues 243HDMI Connector The HDMI connector is similar to the DVI connector in many ways, but is gener-ally limited to carrying

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244 Appendix C Display Issuesyou’ve plugged in another display and change its behavior (for example, its refresh rate), thereby causing the proble

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Appendix C Display Issues 245If using a CRT or known good LCD display makes the video playback look considerably smoother, you’re most likely expe

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246 Appendix C Display Issuesfrom most professional screen manufacturers (for example, “Aeroview 100” from Stewart Filmscreen Corporation; http://

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Appendix C Display Issues 247room. Often, however, the best solution is to avoid large, dark areas in the presentation altogether.Thin, Dark or Br

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248 Appendix C Display IssuesHOT-SPOTS Hot-spots appear as bright areas near the center of front or rear-projected images. As you move your vantag

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Appendix C Display Issues 249OPTICAL LINEARITY When using multiple overlapping projectors, optical linearity is important. Deficiencies in optics

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Chapter 2 Installation 25 Firewall Settings The Windows firewall may interfere with normal operation of WATCHOUT. You can avoid this either by di

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250 Appendix C Display Issues

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Appendix D Production Computer Protocol 251DPRODUCTION COMPUTER PROTOCOLDOverview You can control a WATCHOUT production computer from an external

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252 Appendix D Production Computer ProtocolA command consists of a command name, sometimes followed by parameters. Commands are encoded using the

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Appendix D Production Computer Protocol 253LIST OF COMMANDS The table below shows the available commands, with some commands explained in more det

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254 Appendix D Production Computer ProtocolgotoTime Jumps to a time position along the timeline. The time can be specified in milli-seconds:gotoTi

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Appendix D Production Computer Protocol 255load Loads a show by name. The name is specified as a quoted string containing the full path to the fil

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256 Appendix D Production Computer ProtocolsetInput Sets the value of a named input (see “Inputs” on page 197):setInput "uno" 0.5The val

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Appendix E Display Cluster Protocol 257EDISPLAY CLUSTER PROTOCOL EOverview You can control a cluster of WATCHOUT display computers using a local c

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258 Appendix E Display Cluster Protocol(possibly located in the Startup folder), add the name of the command file to the Target field of the short

Page 178 - Image X+X

Appendix E Display Cluster Protocol 259for any other computers in the WATCHOUT display cluster to become ready, and then runs the show.authenticat

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26 Chapter 2 Installation ◆ NOTE: As an alternative to disabling the firewall entirely, you may configure the firewall to allow WATCHOUT and any

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260 Appendix E Display Cluster ProtocolUse a Telnet program to check the communication. Open the port specified above, then type “ping” and press

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Appendix E Display Cluster Protocol 261parameters. Commands are case sensitive. Commands are encoded using the UTF-8 UNICODE character format, whi

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262 Appendix E Display Cluster ProtocolLIST OF COMMANDS The table below shows the available commands. Some are explained in greater depth on the p

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Appendix E Display Cluster Protocol 263load Load a complete show specification from a local file associated with the show name specified by the fi

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264 Appendix E Display Cluster ProtocolgotoTime Jump to the specified time position along the timeline.gotoTime 5000gotoControlCue Jump to the tim

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Appendix E Display Cluster Protocol 265enableLayerCond Change the set of enabled layer conditions. While the layer conditions can be specified as

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266 Appendix E Display Cluster ProtocolResponds with a Reply with the following parameters:delay Wait the number of milliseconds specified by the

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Appendix E Display Cluster Protocol 267setInput Sets the value of a named input (see “Inputs” on page 197). See “setInput” on page 256 for more de

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268 Appendix E Display Cluster ProtocoltimecodeMode Controls the LTC timecode receiver of the display computer. The timecode receiver is initially

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Appendix E Display Cluster Protocol 269FEEDBACK The WATCHOUT cluster master sends feedback messages to the controller. Note that the controller mu

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Chapter 2 Installation 27 DISPLAY COMPUTER SETTINGS To achieve best performance and reliability in your WATCHOUT system, you need to adjust sever

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270 Appendix E Display Cluster ProtocolBusy Sent repeatedly while busy doing lengthy tasks, such as downloading or caching files.Busy "Transf

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Appendix E Display Cluster Protocol 271Error Sent when any error occurs, either as a direct result of a command, or for any other reason.Operating

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272 Appendix E Display Cluster ProtocolRendering API Error Error occurred specifically related to rendering. This is similar to other oper-ating s

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Appendix E Display Cluster Protocol 273Authentication Error The second parameter gives further details:The third parameter may provide additional

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274 Appendix E Display Cluster ProtocolInformation Sent to convey some general information.Reply A Reply feedback message is sent as a direct resp

Page 196 - 196 Chapter 10 Cues

Appendix F MIDI Show Control 275FMIDI SHOW CONTROL FMIDI Show Control (MSC) allows WATCHOUT to be controlled from a lighting console, or similar d

Page 197 - INPUTS AND OUTPUTS 11

276 Appendix F MIDI Show ControlThe cue number, if specified, makes WATCHOUT locate a Control cue with that name (that is, the name of the cue mus

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Index 277INDEXNumerics3D 86, 100, 124Aacceleration 76Add Composition command 143adding a control cue 151adding a display 131adding a media proxy 139Ad

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278 Indexcue 12, 64, 167adding 102, 167control 151cutting 168deleting 168duration 67, 169media position 168pasting 168pause 68positioning 167replacing

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Index 279edit menu 125enableLayerCond 265Ethernet 16Ethernet port 206expression 203, 212external control 83Ffile menu 115find and replace 128Find comm

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28 Chapter 2 Installation Display Properties • Right-click your computer’s desktop and choose “Screen Resolution.” • Set “Resolution” to match th

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280 IndexLLarge Thumbnails command 149layer 66changing height 102collapse 101condition 104current 102deleting 151disabling preview of 103inserting 151

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Index 281MIDI show control, MSC 122, 275MOV file format 37movie 37assembling individual frames 39audio embedded in 46computer generated 38pre-splittin

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282 Indexpreviewbackground color 138conditional layers 137outline dimmed images 136stage tiers 137standby layers 137wireframe 135preview menu 135Previ

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Index 283stacking 175stacking order 153stageadding displays 97adding media 97background color 138online 134positioning displays 159positioning media p

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284 Indextween point 70copying 70corner 70editing numerically 71removing 70smooth 70tween track 12, 69, 179adding points to 70opacity 72position 75red

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Chapter 2 Installation 29 • Click “Advanced settings.”• Click the Monitor tab and set “Colors” to “True Color” and “Screen refresh rate” as set i

Page 208

TABLE OF CONTENTS 1 INTRODUCTION ... 7 System Overview... 8Softwa

Page 209 - TASKS AND EXPRESSIONS 12

30 Chapter 2 Installation If you don’t intend to use video, or if you have mixed PAL and NTSC video, choose “60 fps” in the WATCHOUT Preferences

Page 210

Chapter 2 Installation 31 Sound Settings When using a display computer for sound playback, you must enable the correct sound output and turn up i

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32 Chapter 2 Installation Once you have selected the desired output in the list shown on the previous page, click Properties and turn up the volu

Page 212

Chapter 3 Media 33 3 MEDIA 3 WATCHOUT is a compositing tool; it does not include any media creation or editing functions. All media to be used in

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34 Chapter 3 Media STILL IMAGES Still images can be used as backgrounds or superimposed on other images. You can control the degree of transparen

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Chapter 3 Media 35 Transparency Some image formats include transparency information in addition to the image itself. This transparency informatio

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36 Chapter 3 MediaImage Specifications Double-click the name of an image in the Media window to change its specifi-cations. Click the Browse butto

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Chapter 3 Media 37MOVING IMAGES WATCHOUT can play back movies and videos saved in a Windows Media (DirectShow) or QuickTime-compatible format, suc

Page 217 - DYNAMIC IMAGES 13

38 Chapter 3 MediaComputer-generated Animations When using computer-generated moving images, you must specify the frame rate and resolution of the

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Chapter 3 Media 39Assembling Individual Frames Some applications, most notably 3D animation software, often save the resulting frames as individua

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7 WINDOWS ...95 Stage Window ... 97Main Timeline Window...

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40 Chapter 3 MediaUsing Transparency Some applications support inclusion of transparency information in the gene-rated movie file. Such transparen

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Chapter 3 Media 41MPEG-2. High quality. Used on DVD video discs. Optimized for camera video at normal frame sizes. Also supports high definition f

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42 Chapter 3 MediaPre-splitting Large Movies Modern computers are generally capable of playing at least one high defini-tion video file. Fast comp

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Chapter 3 Media 43This can all be avoided by splitting the image using the originating application, prior to compression. Most applications allow

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44 Chapter 3 MediaThis is how you would split a movie using Adobe After Effects:Crop the resulting movie as required on each side.

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Chapter 3 Media 45AUDIO Audio is used in WATCHOUT in a way that’s very similar to moving images. Simply bring the sound file into WATCHOUT and pla

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46 Chapter 3 MediaUsing Embedded Audio Some video files contain an audio track in addition to the video. In this case, the sound will play from th

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Chapter 3 Media 47LIVE VIDEO Live video can be integrated into your presentation. This is particularly useful in speaker support applications, sin

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48 Chapter 3 MediaFrom a production point of view, you use the live computer image just like any other image. Simply add a Computer Screen object

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Chapter 3 Media 49The advantage of this media type is that it requires no additional hardware installed in the computer and that it adds new kinds

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C DISPLAY ISSUES ... 239 Display Technologies ... 239Wiring...

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50 Chapter 3 MediaURI Enter the Uniform Resource Identifier of the stream’s source. The details here vary with the camera or application sending t

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Chapter 3 Media 51• Provide content for the image server in the form of still images or Flash (SWF) files.• Choose “Add Dynamic Image” on the Medi

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52 Chapter 3 MediaTEXT This media type makes it easy to add headings and other texts to your WATCHOUT show without having to use an external progr

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Chapter 3 Media 53Width Specifies the width of the resulting text image, in pixels. The height will be determined automatically by the amount and

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54 Chapter 3 MediaBullets and Numbering These checkboxes display a bullet or a paragraph count in front of each selected paragraph. Use the Hangin

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Chapter 3 Media 55Style You may define text settings that can subsequently be applied across several Text media items, thus maintaining a consiste

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56 Chapter 3 MediaAdd/Delete Style Click Add to create a new, named style based on the current settings, then enter a style name. To delete a styl

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Chapter 3 Media 57DMX-512 RECORDING WATCHOUT can control individual lighting channels directly (see “DMX-512 Output” on page 205). However, when u

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58 Chapter 3 Media• Drag this new item from the Media window onto a timeline. Note that the symbol on the cue is displayed in yellow, indicating t

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Chapter 4 Production 594PRODUCTION 4This chapter goes through the steps required to produce a presentation using WATCHOUT. It assumes that you hav

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Dataton WATCHOUT™ software and this manual © Copyright 2012, DATATON AB (“Dataton”). All rights reserved. Dataton and the Dataton logo are registered

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60 Chapter 4 Productionarrangement and separation of the monitors or image areas, images that span multiple display areas will line up properly. T

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Chapter 4 Production 61Complex Display Arrangements If you have complex display arrangements, such as multiple display areas or different sets of

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62 Chapter 4 Production▲ IMPORTANT: Whenever possible, store media files in a sub-folder of the folder containing your WATCHOUT show file. This al

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Chapter 4 Production 63the file name in the Media window and choose another file. This will affect all cues that use this media list item.◆ NOTE:

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64 Chapter 4 ProductionTIMELINE The Main Timeline window shows the temporal relation of cues and effects, as well as the layering of overlapping m

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Chapter 4 Production 65Positioning Media on Stage When media is added to the timeline, it also appears in the upper left corner of the top/left di

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66 Chapter 4 ProductionLayering Media The horizontal layers in the timeline window allow you to control the stacking order of images in the Stage

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Chapter 4 Production 67Changing a Cue’s Duration When adding moving images or sound, the duration of the cue is set to the duration of the file. W

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68 Chapter 4 ProductionUsing Control Cues In addition to media cues, you can also add control cues to the timeline by choosing “Add Control Cue” o

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Chapter 4 Production 69TWEEN TRACKS Tween tracks control the behavior of media dynamically throughout the cue. For instance, you can use an Opacit

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Chapter 1 Introduction 7 1 INTRODUCTION 1 Welcome to Dataton WATCHOUT™, a fully digital, multi-screen display tech-nology. It combines the qualit

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70 Chapter 4 ProductionAdding Points Adding a tween track to a cue generally has no effect in itself unless you use it to change the value governe

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Chapter 4 Production 71A corner is represented by a diamond-shaped tween point. A sequence of corner points causes the value to change gradually,

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72 Chapter 4 ProductionOPACITY Use an opacity tween track to fade objects in and out, or to make objects semi-transparent. An opacity tween track

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Chapter 4 Production 73ROTATION Z Use a rotation tween track to control the angle of images, or to make an image rotate over time. Rotate the imag

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74 Chapter 4 ProductionANCHOR POINT Images scale and rotate around the anchor point. The anchor point is indicated by a white crosshair in the Sta

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Chapter 4 Production 75POSITION Use the position tween track to position an image on stage, or to make an image move along a path. Select one or s

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76 Chapter 4 ProductionMoving Along a Path To make the image move along a path, first add a tween point by clicking at the desired time position a

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Chapter 4 Production 77Dragging the direction handle farther away from the point increases the curva-ture. Add tween points for better control ove

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78 Chapter 4 Production3D/STEREOSCOPY WATCHOUT allows you to produce and present stereoscopic presentations, to be viewed using appropriate displa

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Chapter 5 Presentation 795PRESENTATION 5This chapter tells you how to take your WATCHOUT presentation from your production computer onto the displ

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8 Chapter 1 Introduction SYSTEM OVERVIEW This section provides a brief introduction to the various components in a very basic WATCHOUT system, an

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80 Chapter 5 PresentationDownloading Media Whenever you go online, WATCHOUT will check to make sure that all required media files have been transf

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Chapter 5 Presentation 81Updating the Stage If you make changes to your show while online, transfer them to the display computers using the “Updat

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82 Chapter 5 PresentationExternal Control Options You can use a touch panel, such as an iPhone/iPad, or other external control system to remotely

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Chapter 5 Presentation 83EXTERNAL CONTROL For more complex applications, you may want to integrate WATCHOUT with other control systems. This can b

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84 Chapter 5 PresentationDisplay Cluster Control Instead of controlling the WATCHOUT production software, as discussed above, you may choose to co

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Chapter 5 Presentation 85Controlling the Display Cluster Connect the timecode signal to Line In of the primary display computer and activate timec

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86 Chapter 5 PresentationSTEREOSCOPIC PRESENTATIONS WATCHOUT includes full support for stereoscopic (“3D”) presentations. In terms of production,

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Chapter 6 Using Compositions 876USING COMPOSITIONS 6A composition allows you to group a set of cues together on their own sub-timeline. This can t

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88 Chapter 6 Using CompositionsCREATING A COMPOSITION Start by choosing “Add Composition” on the Media menu. Give the composi-tion a name, and typ

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Chapter 6 Using Compositions 89Open the composition’s timeline window by double-clicking the newly added composition item in the Media window.Noti

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Chapter 1 Introduction 9 The production computer talks to the display computers through the network, transferring media files for you as required

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90 Chapter 6 Using CompositionsADDING CUES You add cues to a composition in the same way as you do to other timelines. In this example, we will ad

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Chapter 6 Using Compositions 91USING THE COMPOSITION To use your newly created composition as a whole, simply drag it from the Media window onto t

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92 Chapter 6 Using CompositionsNESTING COMPOSITIONS A composition may be used inside other compositions. This can be applied in a hierarchical fas

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Chapter 6 Using Compositions 93Once the single “Piston Loop” composition works as desired, go ahead and create the next, outer composition, naming

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94 Chapter 6 Using CompositionsOnce the complete engine works as desired, create the next outer level. This level puts the complete cylinder engin

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Chapter 7 Windows 957WINDOWS 7Stage window, showing the display areas and a preview of the presentation.Main Timeline window, showing the layers,

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96 Chapter 7 WindowsManipulating Windows All WATCHOUT windows reside inside a desktop window, with a menu bar running along its top. You can resiz

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Chapter 7 Windows 97STAGE WINDOW The Stage window is used to add and arrange the display areas used in the presentation. It also provides a previe

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98 Chapter 7 WindowsPositioning Media on Stage You can position media on stage by dragging its preview in the Stage window. To do so, first select

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Chapter 7 Windows 99Merely adding all six displays to the stage will not work as desired for the following reasons:• The large plasma display over

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